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UE5 - Aerondight Cave - Procedural Basalt Materials

UE5 - Aerondight Cave - Procedural Basalt Materials - A collaborative environment study with my friend Matt Cexwish.

My goal was to create a set of basalt materials that could be used both individually and combined to cover various rock surfaces accross our cave environment via Painter. After some research I decided on a "fresh" dark core basalt type with shiny inclusions and an older withered outer layer with plant remains.

Based on Jens Fiedler´s 'Sword In The Stone' concept https://www.artstation.com/artwork/w8qLyO.
Special Thanks to Alexander Bräunig, Mark Hans and Mario Carlino for their valuable help and advice.